Subtitle: [Add your own subtitle for the game]

Link to the Template to Duplicate

One-page GDD

Adapted from Biteme Games Template

How to use this template?

  1. Have a Notion account
  2. Duplicate this page with the copy button at the top right
  3. Replace the Forge Industry example text with your game’s details

[game name]


Executive pitch

[A short, 2-3 sentence long pitch about your game, comparable to your short description on Steam]

Forge Industry is a factory automation game, without using any conveyor belts. Create your own transportation network of workers, create epic weapons and

Core Game loop

[Type the core loop the player would go through in each play session]

  1. Encounter Enemy
  2. Attack /Survive
  3. Get Treasure
  4. Add more as needed….

4 Key Features of your Game

What are the 4 Key Game Features in your genre? Power Ups, Story Narrative, Shooting, Collecting…? Limit to 4

  1. Game Feature One
  2. Game Feature Two
  3. Game Feature Three
  4. Game Feature Four

Mechanics

[What are the key things a player will be doing? What is part of the core gameplay loop? (not generic things such as movement, inventory,…)]

Unique Selling Points

[What are your hooks? What makes your game special? Why should people play your game instead?]

Story

[If your game has a narrative, give a high-level breakdown of key story beats here]

Forge Industry has no overarching narrative. There will be small bits of worldbuilding throughout the game as “dynamic world events”, giving the player the feeling that they’re part of a larger world. These events can be for example forest fires or wars breaking out, influencing item prices.

Objectives

[What’s the end goal? Is the player working towards something?]

At a glance


Release date

July 2023

Genre

Automation

Art Style

Low-poly 3D

Platform

PC, Mac

Price

$15.99

Reference art

[replace these with games capturing the same vibe/style as your game idea]

image.png

Factory Town

image.png

Captain of Industry

image.png

Kingdoms and Castles

Appendix:

Feelings Words:

[What feelings or words you want to describe your game?]

Fast

Tension

Action

Arcade

Roller Coaster

Jump Scare horro

Inspiration

SEGA House of the Dead Typing Game